The Borromean Tribar

This form belongs to the family of impossible figures, more specifically to the Penrose triangle, or tribar.

At first glance, it looks entirely manufacturable. The structure appears to be made from three identical square rings (fig. 1), each pierced by a circular opening and arranged in three mutually perpendicular planes (fig. 2). Together, they seem to interlock seamlessly, forming an impossible three-dimensional tribar, that evokes a trefoil knot and its endless over-under weaving.

If this sculpture looks physically realizable to you, congratulations: your visual system has just accepted a geometric impossibility.

the making of the borromean tribar

Could such an object be built? Not exactly. One solution would be to twist one of the junctions slightly, but that trick would be immediately noticeable here because some of the angles would no longer appear perfectly square (90°), as shown in the picture below. Another possibility would be to leave a small gap at one junction and view the sculpture from a carefully chosen angle, allowing perspective to hide the discontinuity.

This is how a real 3D Borromean Tribar would appear

The Eternal Return

At times, I find myself resembling the shipwrecked man from The Invention of Morel, stranded on an island that at first appears deserted, almost welcoming in its deceptive silence. Yet something soon shifts. The people who inhabit it do not see him. He moves among them like a breath, a weightless trace, already slipping out of reality.

Gradually, he understands that his invisibility is not accidental. These bodies, these gestures, this frozen summer light… all obey another logic. A repetition. A projection. Life here has become mechanical memory, the reconstruction of vanished moments, orchestrated by a machine born of obsession.

And in the face of this unsettling truth, a decisive turn emerges: remain outside, intact and separate, or step into the image, accept dissolution within the cycle at the cost of one’s own substance.

The story leaves behind an unnameable imprint—a nostalgia without object, as if something within us recognized a scene already lived elsewhere. It opens a fissure in what we call reality: its fragility, its occasional nature as stable illusion, and the strange condition of the individual who must vanish in order to fully belong to what he contemplates.

A film worth seeking out, or even better, the novel by Adolfo Bioy Casares on which it is based—brief in form, but long-lasting in its quiet afterlife within memory.

l'invenzione di Morel
Immortality, Love & Loneliness
the island
The island as described by Adolfo Bioy Casares

Impossible Beach Cabin

impossible house sketch

With summer just around the corner, I find myself drifting back to the shores of time, to this delightfully impossible little structure perched on the beach.

A drawing concept created for a children’s coloring book on optical illusions. Over the years, I’ve explored this theme through many curious and playful variations.

impossible house
Available as fine art print from my online gallery.

Are the kids engaging in creative activities inside the cabin or outside it?

The roof insists we’re looking at the exterior, while the floor pulls us firmly indoors. Both readings feel correct, yet they cancel each other out. So, there’s no clean resolution here—just a quiet visual paradox.

Curious to see more of my optical illusion book concepts, impossible worlds, and mind-bending creations? Take a stroll through my author page.

impossible house poster

The idea itself is far from new and has inspired countless artists, architects, and photographers. It even exists in three dimensions. A notable example is Roy Lichtenstein‘s House I (1996), an ingenious sculpture that appears to be a solid house but is actually a concave construction made of angled steel planes. As viewers move around it, the structure seems to rotate and reshape itself, turning perception into part of the artwork.

How a Human Bone Inspired the Eiffel Tower

Few people know that the human femur—the body’s largest and strongest bone—played an indirect role in the thinking behind the design of the Eiffel Tower.

Part of the tower’s structural logic can be traced to Swiss engineer Maurice Koechlin, chief engineer in the firm of Gustave Eiffel. While determining how forces would travel through the iron frame, Koechlin applied a principle that places material along the natural paths of tension and compression.

A comparable pattern had been described earlier by Zurich anatomist Hermann von Meyer. His research revealed that the femur’s internal structure forms a network of delicate struts known as “trabeculae.” These tiny elements follow the directions of mechanical stress inside the bone, creating a highly efficient system of support—even though the femoral head sits off-center from the shaft.

The mathematician Karl Culmann later showed that these trabecular patterns correspond closely to the principal stress lines calculated in engineering. His method, called graphic statics, provided a visual way to map how forces move through structures.

This link between anatomy and engineering influenced nineteenth-century structural thinking. The same principle—placing material only where forces demand it—guided the development of lighter, more efficient frameworks in bridges, cranes, and reinforced-concrete designs.

Beyond Constructible Forms: The Undecidable Bars

In 1934, the Swedish artist Oscar Reutersvärd sketched a peculiar triangle made of small cubes, neatly aligned on an isometric grid. Everything looked geometrically sound—until the mind tried to assemble it in real space.

Soon after, Lionel Penrose and Roger Penrose published their famous Penrose Triangle—three beams joined by apparently right-angled joints—and M. C. Escher explored similar paradoxes in works such as Waterfall and Ascending and Descending.

This triangular paradox has distant echoes in ancient Greek geometry, but Reutersvärd gave it a clear visual form: the impossible figure.

That’s the charm of impossible figures: every part looks right, yet the whole quietly breaks reality.

I began exploring these paradoxical structures in the 1980s. My interest grew naturally from the meeting point of two inclinations: a mathematical curiosity about spatial logic and a visual fascination with form. Over time I produced many variations—sometimes rediscovering ideas that others had already touched upon, occasionally arriving at configurations that felt genuinely new. In geometry, complete novelty is rare; most discoveries emerge as unexpected turns within an existing landscape.

One example from that period is the study shown here, created in the late 1990s and titled Undecidable Bars.

© Gianni A. Sarcone, 1997-2001

Parallel bars appear to run calmly side by side, yet their connections quietly sabotage the logic of space. Perspective slips from one segment to another, forcing the eye to accept incompatible viewpoints at the same time.

Each element seems perfectly normal.
Together, they form a structure that cannot exist.

Some bars appear to pass through others; some join where no joint should be possible. The geometry behaves as if the object were bending through space, while every line still respects the conventions of perspective drawing.

The result is an undecidable figure—a form the eye can follow effortlessly, but the mind cannot reconstruct.

Available as fine art print from my online gallery.

Over the years I have created hundreds of images built on similar principles, across different formats and media. If these works interest you for a book, exhibition, or monograph, feel free to contact me.

Here’s a simple 18-frame animation of my Op Art piece—work in progress.

IF: The Two-State Threshold

I’ve always been drawn to impossible objects—those forms that slip between logic and illusion, never fully settling into one or the other.

This piece grew out of an old idea I felt compelled to revisit, almost as if reopening a long-forgotten door. A binary door, in fact—one that leads to two distinct worlds. Depending on how you look at it, it shifts, tilts, and reveals something else.

It starts with pencil on paper. A loose, intuitive phase where the form finds its way. From there, I move into FreeHand MS—an old tool I’ve never quite let go of. It still gives me a certain precision and feel I can’t replace. Finally, I refine the piece in Photoshop, adjusting, balancing, pushing it toward that delicate point where everything holds together.

There’s still work to be done. Something remains unresolved—but maybe that tension is part of what keeps it alive.

When Water Decides to Defy Gravity

My minimalist tribute to M. C. Escher: an animated “impossible waterfall,” drawn frame by frame. It’s not exactly my usual artistic language, but I had great fun creating it, and I hope you’ll enjoy watching it as much as I enjoyed making it.

As you can see, the isometric structure links impossible angles to create a continuous water channel that appears to flow upward in a loop, falling from a high point yet seemingly returning to the top.

The “impossible waterfall,” reimagined in a lavish Rococo style, rendered as a surreal illustration for a book project.

Creating a New Impossible Cube: From Concept to Print

Impossible or undecidable figures have long fascinated artists, mathematicians, and viewers alike. Their appeal lies in a delicate tension: the structure appears perfectly logical at first glance, yet closer inspection reveals spatial contradictions that cannot exist in the physical world. My latest work revisits an idea I first explored in the 1990s—an impossible Rubik’s-style cube—now developed into a new series built across several stages, from hand-drawn construction to digital refinement and photographic interpretation.

The project began with a simple geometric framework—interlocking beams arranged to suggest a stable cubic volume. The challenge was to reinterpret an apparently ordinary three-dimensional cube into an ambiguous form that still appears structurally plausible. Through careful adjustments of line weight, contrast, and directional and formal cues, the cube gradually shifts from perceived solidity to spatial uncertainty, so that as the eye moves across the image, the object quietly reorganizes itself, producing a surreal perception in place of a coherent physical structure.

impossible cube
Here is the original version of the project, refined from my initial hand-drawn construction and carefully reconstructed using FreeHand MX

Two of the final images belong to the Op Art tradition, where sharp black-and-white geometry emphasizes visual tension and rhythmic structure. These compositions highlight the cube’s architectural clarity while allowing the paradox to emerge naturally from the viewer’s perceptual processing. The remaining two images take a different path: they present the object in a photographic setting, rendered with realistic lighting and textures.

impossible cube etched
Astraea Paradox Cube: Available as fine art print.
Rubik’s Paradox Cube: Available as fine art print.

Together, the four images form a small visual narrative—construction, transformation, and illusion—showing how a purely conceptual structure can evolve into multiple aesthetic forms. The Op Art versions focus on perceptual mechanics, while the photographic interpretations suggest how an impossible form might inhabit the physical world, even if only in appearance.

Fine art prints and canvas editions from this series are available through my official gallery shop, where each piece is produced using archival materials designed for long-term display.

Collectors and galleries interested in larger formats or special editions may also contact me directly for availability and production details. This series continues my exploration of perceptual geometry, where simple shapes become instruments for questioning how we construct space, depth, and visual certainty.

Ananke’s Die

A simple study in visual perception—an exploration of how a plain hexagon can evolve into the illusion of a cube. Through precise geometry and controlled form blending, static lines awaken into rhythm and volume, giving rise to a subtle sense of depth and movement.

Constructing the Illusion

Fig. A — The Base Shape
Start with a regular hexagon. Divide it into three equal diamond shapes (rhombuses)—these represent the three visible faces of the cube. Each diamond has four equal sides: two acute angles (60°) and two obtuse angles (120°). Together, they form the geometric foundation of the cube.

Fig. B — Building Volume with Shape Blends
In Illustrator, or any other vector software, use the Blend Tool to create a shape blend inside each diamond. Start with a small central circle and blend it toward the outer edge of the diamond. Adjust the number of blend steps to control how smooth or tight the transition appears. This process builds the cube’s apparent volume and visual tension. You’ll notice that the distance from corner to corner in the nested, diamond-like shapes is slightly greater than from side to side, creating subtle gaps that lead the eye to perceive an X across the surface.

Fig. C — Perspective and Transformation
Distort slightly the hexagon to set the three diamonds in perspective. This step transforms the flat figure into a die-like cube, giving it spatial depth and presence.

ananke cube

Enhancing the Optical Effect
Next, add horizontal background lines and some color, as shown in the two examples in the image. You can also adjust the illusion by making the visible faces of the die appear slightly concave, as in the figure on the right. This effect is created by shifting the concentric, nested diamond shapes slightly off-center—the position of the central ellipse determines whether the die appears concave or convex.

 two Ananke dice

Below is the finished stage of the work. Curiously, the cube appears to hover, slide, and even emit a faint blue glow—though it remains entirely black and motionless.
Ananke’s Die is a study I began in 2010, a continuing exploration of how repetitive lines and geometric precision can trick the mind into sensing motion and color where none exist.

Ananke die

You can get Ananke’s Die as a fine art print or canvas, available in different sizes and finishes.
👉 Buy it here

Why Ananke’s Die

I titled this work Ananke’s Die after Ananke, the Greek goddess of necessity and fate.
The cube, a symbol of structure, represents order and control. Yet the three visible faces that seem to define its volume are an illusion—shifting and unstable.
Under the viewer’s gaze, the shape changes, its meaning shifts, yet the form remains.
This illusory die shows the balance between order, perception, and destiny, reminding us that what we think we control often exists within the unpredictable interplay of vision and inevitability.

This image also triggers multiple associations in a loop: hexagon, cube, die, chance, illusion, order, fate, contradiction. These connections show how perception mixes stability and randomness, revealing that what we see is shaped as much by the mind as by reality.